November is packed full of juicy updates for those who managed to avoid the ravenous zombie hordes of Halloween. A brand new desert quest (with monkeys in, of all things!), 13 new ‘warped floors’ (with matching bosses, rewards and challenges) AND a new area that combines Hunter, Farming and Herblore awaits!
Dungeoneering – The Warped floors
Requiring level 95 Dungeoneering to access, this is undoubtedly the biggest ‘high-level skill update’ we have ever released, with some of the toughest and most demanding bosses ever conceived. Even the standard wandering monsters have improved tactics to foil the most experienced dungeoneer. Six new, fully voice-supported bosses lie in wait for you, including the masters of all the unique races found in Daemonheim, like Kal’Ger the Warmonger, the new title-holder for Toughest Dungeoneering Boss Ever™. We also have eight new challenge rooms planned, six of which are available on all floors of Daemonheim.
With increased difficulty comes increased rewards, as the highest possible XP rates are available to those who have a prestige level of the maximum number of floors. Eight new rewards will be available from the rewards trader, including necklaces that regain prayer points as you bury bones, a new pet based around one of our most popular bosses, and the scroll of cleansing, which gives you a permanent chance of making potions faster and saving a secondary ingredient while you do so.
Continue reading “Behind the Scenes – November”