Diablo 4 Season 3 has brought both positive and negative aspects to the highly anticipated action role-playing game. Let’s explore the early pros and cons to give players an idea of what to expect from this update.
- The inclusion of actual dungeons with traps and obstacles adds strategy and critical thinking to the gameplay, making each run more engaging and rewarding.
- The increased mob density in the new dungeons creates a more intense and action-packed atmosphere, especially as players progress to higher levels.
- The design choice of using grey traps on grey floors with grey walls in dim lighting has frustrated players. The lack of contrast makes it difficult to discern the traps, leading to unnecessary delays.
- The repetitive pattern in the Vault design, where players must wait for a door to open coupled with a rotating ice line, creates frustrating delays that disrupt the flow of the game.
- The implementation of the Minion system relies heavily on RNG, making the leveling process tedious and luck-dependent. This randomness detracts from the sense of progression and strategic decision-making. Additionally, getting the right D4 items is very difficult.
- The seasonal character in Season 3 lacks distinctiveness compared to characters in the eternal realm, leaving players with an underwhelming experience and uncertainty about the purpose and impact of the minion.
In conclusion, Diablo 4 is an evolving game, and future updates may address these concerns. The introduction of the Gauntlet and leaderboard systems holds promise for improvements. With adjustments, Diablo 4 has the potential to become the captivating experience fans have anticipated.