Monthly Archives: April 2018

How To Best Plan My Skill Tree in Path of Exile

I plan on using Frost Blades for clearing since it’s projectile-based too so it benefits from Point Blank , Fury Bolts and other things. I couldn’t find a guide online so I decided to build my own skill-tree after lurking on poe-ninja for several hours. I plan on going Slayer/Raider but I’m open to suggestions. If you need poe orbs cheap in game, you can choose u4gm.com sale cheap poe currency.

skill tree poe

Molten Strike
Frost Blades works a little differently from Molten Strike. Molten Strike can completely ignore the melee hit since you hit with the projectiles anyway, but Frost Blades typically won’t hit the primary target with its projectiles, unless you have both Ancestral Call and Chain, but it still won’t be consistent. However, you seem to be going for a pure elemental build with abyss jewels and an ele claw, so this shouldn’t be too much of a problem.

Vitality Void
I highly recommend Vaal Pact, and Vitality Void too. You can think of Vitality Void as a 15% more life recovery rate modifier for three points, as well as buffing your life leech from 1.6% to 2.6%. Most of the time people tend to disregard additional leech beyond the ~1% that lets you cap it with most builds, but with Slayer, the additional duration of the leech instances can really mean something, so that part of Vitality Void is strong too. And Vaal Pact pretty much goes without saying. It doubles your leech and you’re already pathing right by it.

Abyss Jewels are Nice!
And lastly, I’m not really sure about that 3-point jewel socket by the Scion wheel. It is just 20 strength you’re getting, which doesn’t help your build in any way other than 10 flat life and stat requirement. Especially since you can get 18% increased attack speed from the same 3 points in the Berserking cluster right next to it, or 27% attack speed one additional point to Claws of the Magpie on the claw wheel. Yes, Abyss jewels are nice, but they get less nice the more of them you have, and 6.8% attack speed per node is quite a lot of attack speed. You’ll want to check Path of Building to see if you can get jewels that will make it worth it.

So my final tree would probably look something like this. You can make up for the slight loss of life by using a Might of the Meek jewel by the Life wheel, notice that it gets the crit multi nodes too. Obviously this tree is tailored more to my playstyle, so take from it what you will, but hopefully this either gives you some ideas or makes you more confident about your own choices and your reasoning behind them.

Remember These 14 Tips In Path Of Exile

In Path of Exile, for new players, some good tips will save them a lot of unnecessary time, I hope the following tips will also have such effect. Not much to say, let’s dive into these Path of Exile tips.

Path of Exile

1) Don’t obsess over the speed others are clearing content, some prefer racing but there is no tangible reward except for bragging rights, just enjoy the ride.

2) Activate the default loot filter (or use a downloaded one like Neversink) in the options UI tab.

3) Plan out your skill tree early on, at least 60 points in advance so you don’t regret it later on.

4) Collect all currency items like chaos orbs, fusing orbs, transmutation orbs, including scrolls of wisdom and portal scrolls

5) Try not to use most of the currency items (except the most common ones like transmutation, alteration, alchemy orbs and low tier essences) since you can use these items to purchase much better items from players. And there are some poe items for trade on U4GM.

6) The most valuable currency items are: Mirror of Kalandra, Exalted orbs, Divine orbs, Gemcutter’s prisms, Chaos orbs, Vaal orbs and Fusing orbs (descending order from most valuable)

7) Ctrl+Alt+Click links the item in chat.

8) Instances reset between 8 – 15 minutes, don’t go afk for too long while your portal is up or it will close once the instance resets (It wont reset if you are inside it but then you are vulnerable to monsters that wander around).

9) Ctrl+click on the next area will reset your instance if for any reason you want to regrind that area (can be used on waypoints as well).

10) Resistances are important! They get reduced after act 5 and after act 10, be sure to cap them if you can (75%), chaos resist is not that important, it is more of a luxury stat.

11) Take caution when lvling gems as all of them have a stat requirement! Sometimes you will acquire items that have dext, str or int on them, this will enable you to level most of your gems, but once you get rid of these items the gems will be useless.

12) Hardcore characters are not deleted but sent to standard so you can continue playing them.

13) If you want to craft a multi-link white item into a better rarity, FIRST apply blacksmiths whetstones/armorers scraps on the white item, THEN use a transmutation orb or an alchemy orb.

14) Hold alt while hovering over the item to check its item level (important for crafting later on or checking if you can make the chaos recipe with them).

The Elder Ring, As Happened with Sextants Before – PoE

GGG has a long story of nerfing mechanics or strategies deemed to be “too good” or “too fun” if you will, and with the rise of Elder Ring strategy I am veeery afraid this behavior might hit it.

path of exile elder

Run A Variety of Influenced Maps!
Honestly, I think the question is simple: is this mechanic so powerful that it makes those playing without it be left behind more than it would be reasonable to? Or, in other words: are you forced into using this to have a chance of getting a high amount of currency? If yes, then they should remove it. PoE endgame tries to be about giving you all sort of options. You can run lab all day long. You can kill Shaper all day long. You can run a variety of influenced maps all day long.

All those strategies are suposed to be reasonably equal in terms of what they give you back. Of course some people might find a way of making one more efficient, and some strategies work better in different times of the league. But in general they do hold fairly well together, and if you’re reasonably efficient you’ll make a reasonable amount of currency in any of them.

How To Right Use Elder Ring?
The Elder Ring, as happened with Sextants before, removes part of this. It’s simply not possible to get even near the same amount of currency by running maps without this. You either make an Elder Ring, or you’ll be forever getting less currency. This removes options from the game, and is thus bad design.

To finish, you said that “With the Elder Ring, even running lower tier maps is fun and it feels like you are being rewarded for it.” Well, it seems to me that even lower maps feel like you’re being rewarded for it exactly because you’re getting so much more rewards than those that do not run an Elder Ring. Saying this the other way around: with the Elder Ring in the game, even running mid to high tier maps doesn’t feel rewarding for me, who do not have the ring. The interested gamers can buy poe exalted orbs from those professional online gaming houses in the most affordable cost.

PoE: Patch 3.2.1c And New Microtransactions

Recently, GGG announced the 3.2.1c patch and they also released four new microtransactions, including the Arcane Portal and the Ghostflame Shield. The following are the contents in 3.2.1c Patch:

Path of Exile

  • Fixed a bug where hovering over items with a Crafting Bench window open while you had Always Show Sockets enabled would display a Skill Gem hover rather than the Item hover.
  • Fixed a bug where poe buy items could get stuck in Socketing Mode and display the Skill Gem hover when they should be displaying the Item hover.
  • Fixed several button prompts on the Crafting Bench screen.
  • Fixed a bug where the quest display on the World Panel could scroll off-screen.
  • Fixed a bug where unequipping Farrul’s Fur did not update the reservation cost of a crafted Aspect of the Cat mod.
  • Fixed a bug where supporting an item granting Aspect of the Cat with Faster Casting Support caused Cat’s Agility to grant the cast speed bonus to the player.
  • Fixed a bug where Apprentice and Journeyman Cartographer Sextants could be applied to an Elder Map.
  • Fixed an issue causing Sunblast to have a level requirement of 16, rather than 37.
  • Fixed a rare client crash that could occur when changing areas.
  • Fixed an instance crash that could occur when capturing beasts.
  • Fixed an instance crash that could occur when casting Convocation.
  • Improved the visibility of life and mana values on the HUD.
  • Increased the maximum number of sent Trade Board offers from 5 to 10.
  • Fixed a bug where the Captured Beasts page in the Bestiary did not display the correct beasts if the search box was cleared after highlighting all text.
  • Legendary Beasts can no longer be spectred. This is being prevented as these beasts spawn waves of minions at specific health thresholds. When spectre’d, the minions spawned were able to be killed by the player, allowing the player to farm experience indefinitely.
  • Legendary Beasts can no longer spawn with the Fractured Nemesis mod.

Finally, good luck to you, we will update the news about Path of Exile in real time, if you don’t want to be left behind in the game just because of lack of orbs, keeping an eye on poe currency buy.

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Bless Online: The Probable World

Today I will be sharing the story behind how developers built the living world of Bless Online. Developers wanted to make Bless Online an authentic and unique fantasy world, rather than take an existing legend or myth and simply apply it to Bless. They aimed to make something new but still stay true to the essence of fantasy worlds.

This philosophy guided their choices in deciding how to create the races, cities and other aspects of Bless. For example, when creating the dragons, they did a lot of research about the appearance of dragons in myths and legends before deciding that a “classic” dragon type was the most suitable for the Bless fantasy world.

Bless Online

In short, developers wanted their audience to see a Bless dragon and say “Yes, that’s exactly what a dragon is,” not “It looks like a dragon.” They wanted to capture the essence of what a dragon is in their designs.

While creating the world of Bless Online, the most important element was probability. By probability, developers mean “is this likely to actually happen this way? Is this the best way for it to be set up?”

For an example, let us look at the character type “Lizard Person.” it would be very disappointing if a character type as interesting as a “Lizard Person” didn’t appear in Bless. Developers want this kind of character. However, there is no definite idea of what a lizard person actually looks like.

Since developers have no real-life reference, they have to think about what a lizard person might look like. What if lizard people evolved into a human-like form? What would it look like? What things might change physically as a lizard evolves towards being bipedal? By approaching the lizard people’s design with thought-provoking questions like these, developers were able to add interesting creative elements to Bless.

“If lizards evolved, would they look like this?” “Would lizard people be living in this kind of environment?”

Rather than reducing the lizard people to “just another monster,” Bless shows the lizard people as an intelligent race with the ability to walk on two feet and use weapons. Developers designed for them a whole society and culture, in addition to a completely new environment which they will live in.